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Autodesk Visualiser

Overview

This was a project developed for Autodesk during my employment at Blitz Games. I was part of a team who created a 3D art visualiser application for Autodesk which used cloud storage to export and view 3D Autodesk models on a external PC or IOS device.

I was responsible for converting the existing engine asset packaging and deployment code to work with direct export from 3DS Max. I also collaborated closely with our technical artists to ensure that the resulting rendered model was identical to that displayed within 3DS Max.

The project was delivered to external project managers at Autodesk and ran flawlessly on receipt.